Content :

The Inbetweeners

Pushing Daisies

Once

Battlestar Galactica

Chuck

Preaching to the converged

White Girl

Terminator: Sarah Connor Chronicles

Be Kind, Rewind

Michael Clayton

No Country For Old Men

Mad Men

Journeyman

2007 on the big screen and small

Top 25 Time Travel Stories

The Rules of Seduction

The Nines

National Novel Writing Month

Portrait of Jennie

Red Planet Prize

Dexter

Screenwriting matters

The secret history of British film

Californication

Agents

Superbad v the feMANists

Atonement

Paul Laverty

My weekend with the podcasters

Edinburgh Film Festival 2007

A bummer of a summer of British film?

Wouldn't you just die without Mahler

The great British screenplay

Seinfeld

Steps back in amazement

Cheltenham Screenwriters' Festival

28 Pirates Later

How to arrive late and leave early

Blog off and leave me alone

Screenwriter : comic reader

The 50 Greatest TV Dramas

Spiderman 3

The Holiday

Perfume

Porn: The Second Coming

The Innocents

Battlestar Galactica

My highlights and low lights of a moviegoing 2006

The Queen

Pan's Labyrinth

Casino Royale

Little Children

My fave screenwriting podcasts

Random thoughts about character

Trouble in paradigm

Children of Men

Lost on Broad Street: Diary of a Multi-Strand Collaboration [External link]

Dramatica: the DNA of story?

Writing partners

EAVE: uni for film producers

Writing for Hollyoaks

The loneliness of the long-distance copywriter

Access issues for theatre writers

 

Ghostlife


I was approached by Birmingham-based director John Humphreys to write a feature script based on his concept for a modern urban ghost story. The idea was fantastic and I threw myself into it.

Later, Natasha Carlish (Dreamfinder Productions) came on board as producer and secured a Script Lottery Grant from Screen West Midlands

But with drafts reaching double figures and no one quite agreed on the type of film I was writing, we agreed to shelve it and concentrate on more immediate projects.

There was talk of turning it into a TV series (I drafted ideas for serial elements and episode themes) and even a novel.

This happens all the time in film. You work on a project for three years, pour your heart into it, and in the end it gets developed to death and you have to walk away from it.